Welcome back my 'nog-froth mustachioed friends! I've returned with another helping of Refactor! Pro goodness for Visual Studio 2008. One scrooge commented that the last present was a little weak, so I've decided to give a bigger gift this time. However, I will be saving some of my bestest presents for the very end.
So, sit back, relax and take out your ear plugs as I serenade you with my third verse.
"On the third day of X-mas my true love (DevExpress) gave to me..."
Of all the new features in C# 3.0 and Visual Basic 9, Anonymous Types is one of the most convenient. This feature allows the user to create new objects "on the fly," without providing type definitions for them. For example:
When the C# compiler encounters the code above, it generates a new type with two string properties: Name and Age.
This powerful new feature is not without limitations. Because anonymous types have no accessible type name (they're anonymous - duh!), they can only be referenced by variables that are implicitly-typed. This becomes very frustrating when using anonymous types in other natural ways.
What should I fill in for ??? in the code above? One possibility is to use object. However, if I do that, how do I access the properties from client code? Reflection? An awkward casting helper?
Recently, this very problem was hashed out on the MSDN forums. The general consensus was, when you want to expose an anonymous type in an API (e.g. return an anonymous type from a method), swap it out for a defined type. However, defining a new type that matches an anonymous type is cumbersome. Thankfully, Refactor! Pro can step in and do this work for you. When the Name Anonymous Type refactoring is applied to the anonymous type above, the following class is generated:
View Screencast of Name Anonymous Type in Action!
You might be thinking, "Wow! That's a lot of code! Is all of that really necessary?" The answer is, yes, all of that code is necessary to produce a type definition that is equivalent to the subtle features of an anonymous type. In C#, anonymous types are immutable so we must generate read-only fields and properties. In addition, the equality and identity of anonymous types are explicitly defined so they can be compared with one another. In other words, C# anonymous types have value-type semantics. The following code sample might clarify this:
Because of the value-type characteristics of anonymous types, the above code outputs the following to the console.
Of course, if Name Anonymous Type is applied, the same output is produced.
Traditionally, the Visual Basic team likes to make life hard for us, and anonymous types are no exception. Contrary to C#, the Visual Basic compiler generates mutable anonymous types. In addition, Visual Basic allows for partially-mutable anonymous types when the Key keyword is applied. (This is further proof that C# and Visual Basic have very different agendas and destinies.) Fortunately, Name Anonymous Type is intelligent enough to handle these differences.
When applied to the above code, Name Anonymous Type generates a new Person class like so:
To be consistent with the reference-type semantics of Visual Basic anonymous types, Name Anonymous Type produces a mutable class. Gone are the overrides to Equals() and GetHashCode(). In addition, the properties are read-write. It's this sort of language independence that makes Refactor! Pro a choice tool for Visual Studio 2008 development.
And that wraps up another verse in my holiday sing-a-long! Remember that the features I am showing can be used right now. There's no need to wait for some forthcoming beta. You can use them today. Until next time...
Page rendered at Saturday, October 11, 2008 2:11:15 AM (Eastern Standard Time, UTC-05:00)